Sensation Tectonics::Mayacasts
I teach Maya at Pratt Institute in Brooklyn.
These are short screencasts for my students.
I hope you find them informative.
7 | Uploaded on April, 18, 2011 | 1 year ago

Quickly create beautiful drawings with Rhino’s contour tool and Illustrator.  Plus a little peak at Rhino 5 beta’s interface changes.  This is a great technique when working with dense poly meshes in rhino.  It gets beyond just the wire frame and lets you explore your models surface geometry, form and affect with a new set of parameters.  Direction, contour spacing, and line weight are the primary variable, but combined they create complex visual sensation with just a few quick steps.

3 | Uploaded on April, 10, 2011 | 1 year ago

Introduction to Maya’s Lattice deformer.  A couple of common use cases and some tips to get you rolling.

0 | Uploaded on April, 10, 2011 | 1 year ago

Maya’s nonlinear deformers.  They can animate the simulation of simple physical actions and combined with clever geometry, dynamic time, and a creative mind they can be very good modeling tools.  There are an infinite way to use these, and at first it can seem quite daunting…just keep practicing.

3 | Uploaded on March, 27, 2011 | 1 year ago

The one Maya Animation Deformer you need to know!!!  This video covers creating a “Dynamic Pillow” with nurbs surfaces & clusters with a dash of constraints garnished with some quality expressions.  Sure to please any computation based interactive design appetite.

1 | Uploaded on March, 27, 2011 | 1 year ago

More cool things you can do with Maya’s Animation Constraints. 

1 | Uploaded on March, 27, 2011 | 1 year ago

Ever wondered how to make the really cools effect of a field of sunflowers following the sun?  This is a quick example to get you on your way using Maya’s Aim Constraint,

0 | Uploaded on March, 27, 2011 | 1 year ago

An introduction to the Animation Constraint tools in maya, these make it possible to start developing connected behaviors across multiple objects.  PSEUDO DYNAMIC FUN!

0 | Uploaded on February, 28, 2011 | 1 year ago

Finally, what to do with those sweet organic polygons.  Get them our of Maya and pass them through Rhino to create amazing drawings or send them to the 3D printer.

1 | Uploaded on February, 28, 2011 | 1 year ago

This one is more awesome techniques for making drawings from Nurbs in Rhino

2 | Uploaded on February, 28, 2011 | 1 year ago

Now that we have seen some Rhino, lets figure out how to get our sexy nurbs forms out of Maya and into Rhino.  Then we can make some beautiful drawing fast.  Its all about understanding the workflow, so you can really focus on the work.